Snakes and Stairs Game Design using Automata Theory

Authors

  • N Raj Dept. of CSE, Lakshmi Narain College of Technology (RGPV University), Bhopal, India
  • R Dubey Dept. of CSE, Lakshmi Narain College of Technology (RGPV University), Bhopal, India

Keywords:

Automata Theory, Game Theory, Dynamic Game, Android

Abstract

Game design using automata tools and game theory analysis has been works from decades but there are a very few works on dynamic input or dynamic state generation. This paper summarizes game design of a traditional Snake and Ladder board game in a modernized way using the study of automata theory and game theory too, for both android and computer platforms with generation of random inputs which are also explained using flowcharts, DFSA and NDFSA.

References

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Abid Jamil, "An Infinite Runner Game Design using Automata Theory", International Journal of Computer Science and Software Engineering, Vol.5, Issue.7, pp.119-125, 2016.

NS Qureshi, Z Abbas, M Sohaib, M Arshad, “A Roller Coaster Game Design using Automata Theory”, International Journal Of Multidisciplinary Sciences And Engineering, Vol.3, Issue.5, pp.40-45, 2012.

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Published

2025-11-11

How to Cite

[1]
N. Raj and R. Dubey, “Snakes and Stairs Game Design using Automata Theory”, Int. J. Comp. Sci. Eng., vol. 5, no. 5, pp. 58–62, Nov. 2025.

Issue

Section

Research Article